Blog

Main at Market

Get outside with the Lexington Main Library. We’ll be at the Market at Icehouse in downtown Lexington with fresh picks from our nonfiction collection, library card sign-ups and a special family storytime from 10 to 11 AM.

Author Talk: Edwin Breeden

The South Carolina Historical Marker Program, established in 1936, has approved the installation of more than 1,700 interpretive plaques, each highlighting how places both grand and unassuming have played important roles in the history of the Palmetto State. Edwin Breeden, the South Carolina Historical Marker Coordinator, will give a presentation on his book, A Guidebook […]

Yasu Ishida: Story Circus

Be transported to the enchanting land of Japan by magic story artist, Yasu Ishida. Witness the mystic wonder of storytelling and origami in this interactive show where stories and circus collide. (grades K-5)

Yasu Ishida: Story Circus

Be transported to the enchanting land of Japan by magic story artist, Yasu Ishida. Witness the mystic wonder of storytelling and origami in this interactive show where stories and circus collide. (grades K-5)

Yasu Ishida: Story Circus

Be transported to the enchanting land of Japan by magic story artist, Yasu Ishida. Witness the mystic wonder of storytelling and origami in this interactive show where stories and circus collide. (grades K-5)

Yasu Ishida: Story Circus

Be transported to the enchanting land of Japan by magic story artist, Yasu Ishida. Witness the mystic wonder of storytelling and origami in this interactive show where stories and circus collide. (grades K-5)

Game On: Escape Room (Team 10)

The seven seas are writhing with mutiny and peril in this team-building escape room. Gather three to six of your friends or family to escape the captain’s quarters before the mutineers get away with the treasure and blow the ship to smithereens. To register, call or click the link below. (ages 18+)

Game On: Escape Room (Team 9)

The seven seas are writhing with mutiny and peril in this team-building escape room. Gather three to six of your friends or family to escape the captain’s quarters before the mutineers get away with the treasure and blow the ship to smithereens. To register, call or click the link below. (ages 18+)

Game On: Escape Room (Team 8)

The seven seas are writhing with mutiny and peril in this team-building escape room. Gather three to six of your friends or family to escape the captain’s quarters before the mutineers get away with the treasure and blow the ship to smithereens. To register, call or click the link below. (ages 18+)

Game On: Escape Room (Team 7)

The seven seas are writhing with mutiny and peril in this team-building escape room. Gather three to six of your friends or family to escape the captain’s quarters before the mutineers get away with the treasure and blow the ship to smithereens. To register, call or click the link below. (ages 18+)

Notice: All locations will be closed Monday, July 4 for Independence Day.

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